using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("HeroWeld")]
	public class HeroWeld : MonoBehaviour
	{
		public HeroWeld(IntPtr address, string className)
			: base(address, className)
		{
		}

		public HeroWeld(IntPtr address)
			: this(address, "HeroWeld")
		{
		}

		public void DoAnim()
		{
			method_8("DoAnim");
		}
	}
}
